What is Arnold?
Arnold software is an advanced Monte Carlo ray tracing renderer that helps you deliver beautiful and predictable results.
Navigate through the software with simple and intuitive controls.
Produce professional-grade renders with full artistic control.
Get immediate results with interactive rendering.
Why use Arnold?
Manage complex projects
Render high-quality 3D images
Get a robust set of tools
Switch seamlessly between CPU and GPU rendering.
3D motion blur interacts with shadows, volumes, indirect lighting, reflection, or refraction.
Subdivision and displacement
Create smooth, curved surfaces with support for Catmull-Clark subdivision.
Use another means of tuning images to reduce render times without jeopardizing final image quality.
High-performance ray-traced subsurface scattering eliminates the need to tune point clouds.
Render effects such as smoke, clouds, fog, pyroclastic flow, and fire with volumetric rendering.
Open Shading Language (OSL) support
Use Open Shading Language (OSL), an advanced shading language for Global Illumination renderers.
In combination with the Contour Filter, an advanced toon shader provides a non-photorealistic solution.
Hair and fur
Memory-efficient ray-traced curve primitives help you create complex fur and hair renders.
Efficiently ray trace instances of many scene objects with transformation and material overrides.
Light Path Expressions
Get power and flexibility to create Arbitrary Output Variables with LPEs to help meet the needs of production.
Powerful denoising solutions offer you the flexibility to use much lower-quality sampling settings.